Export JSON
Save frame order, offsets, duration, split mode, and background removal settings.
Split sprite sheets, remove solid-color backgrounds, preview frame animations, drag frames to fix alignment, reorder frames, and export your animation assets directly in the browser.
Save frame order, offsets, duration, split mode, and background removal settings.
Export each corrected frame as a transparent PNG and download as a ZIP file.
Rebuild a corrected sprite sheet based on the current frame order and offsets.
Export an animated GIF using the current frame order, offsets, and frame duration.
Sprite sheets are efficient for game animation, but they are only useful when frames are split correctly and aligned consistently. This tool is built around the animation preview first: split the sheet, remove a solid background, reorder frames, adjust offsets, and export corrected animation assets.
The sprite sheet is processed in your browser with Canvas APIs. Splitting, background removal, frame offsets, preview playback, and export are performed in the current page, and the working data is cleared when you leave or refresh unless you download the output.
No. It removes selected solid colors using Canvas pixel processing, which works well for green-screen or flat-color sprite backgrounds.
Yes. The GIF preview export uses the current frame order, offsets, and frame duration. GIF transparency is limited by the GIF format.
Yes. Select a frame and adjust Offset X/Y numerically or drag it inside the preview area.
No. The interface is designed for browser-side processing. Your sprite sheet should be handled locally in your browser.
Yes. Manual Slice mode is designed for irregular layouts where AI-generated frames are not perfectly aligned.
Yes. Select a frame, then drag it in the animation preview. The Offset X and Offset Y values should update in real time after JavaScript integration.
Yes. If background removal is enabled, exported PNG frames can keep transparency.